Extends:
Modifiers:
Source code
SFDecos.SFNavchair%%
{
bDestroyable=True
Health=200
EffectWhenDamaged=Class'UnrealShare.Spark35'
ChunkType=Class'UnrealShare.WallFragments'
ChunksNumber=10
ChunkScale=0.700000
bCustomChunkSkin=True
ChunkSkin=Texture'SFDecos.Skins.JSFNavchair1'
bStatic=False
DrawType=DT_Mesh
Mesh=LodMesh'SFDecos.SFNavchair'
CollisionRadius=30.000000
CollisionHeight=40.000000
}